#ifndef ___061008926_026664482_H__
#define ___061008926_026664482_H__

//#define __OUR_SENET_PLAYER_DEBUG

#include "SenetPlayer.h"

class _061008926_026664482 : public SenetPlayer
{

public:
	/************************************************************************/
	/* Constructor                                                           */
	/************************************************************************/
	_061008926_026664482(
		Definitions::PlayerColor playerColor,
		const GameTimer::TimeParams &tp,
		int moves_limit);

	/************************************************************************/
	/* Destructor                                                           */
	/************************************************************************/
	~_061008926_026664482();

	// Reads the current board, requests a legal successors list,
	// places a random legal successor in myMove
	void makeMove(const Board& curBoard, Move &myMove);

	void initGame(int num_squares, int num_pieces, 
		int num_sticks, const SenetBoard &initial_board);

	// Sets m_myName to s
	void setName(const string &s);

private:

};

#endif
